Bunneh is the special one.
Eyes: Blue with purple. Her right eye turns red when she turns evil.
Age: 15.
Style: Skirt and blouse. Nothing fancy.
Fur: Brown with some white stripes.
Hair: Wild.
Personality:
She tries to be cute and helpful as a real Rabbit is supposed to be, but she turns into a sadistic killer when Goblins are too close to her. Her personality will continuously change between good and evil, and her outcome will be unpredictable.
Goals:
Bunneh’s goal is to honor her mother. She believes that she is the chosen one and that her life is part of a bigger meaning. She just needs to deal with her troubles.
Magic:
Bunneh is the only one to be with Pure White and Dark magic at the same time. Bunneh is the only one to have the ability to learn how to control them both, but she keeps screwing it up.
She is overpowered and has no idea what to do with it and might hurt her surroundings in her attempts to save it.
It is not easy to be her.
It is not easy to be with or against, or around her.
The Priests have no idea what to do with her.
The Rabbits don’t understand her.
The Elves fear her but want her to fight their war.
The Goblin Sharman wants her Dark Magic.
And The Wolves are watching her.
All she has is Mr. Hank, who believes in her.
Mr. Hank is the one that believes in Bunneh.
An old man with a white beard and a pointed hat.
Eyes: Green.
Age: Old.
Hair: Short.
Style: Casual, tunic and pants in brown/green colors.
Also dressed in dark-blue Priest Robe.
Personality:
He is calm and a down-to-the-earth uncle type.
He tries to plan ahead but always gets surprised by reality.
Mr. Hank lives isolated and hidden in the Rabbit Forest where he has tried to train and take good care of Bunneh for the past 15 years.
Goal:
Mr. Hank wants to prove that Bunneh is the one and will do anything to help and guide her on her path, but he might not be the right person.
Background:
He was a respected Priest and had helped many Rabbits in his past, but his decision to take care of Bunneh made him an outcast from the Priests. They do not want to deal with her. She is too dangerous for this world they said.
The Fifth White King approved him to raise “Project Bunneh” and gave him all responsibility if it went wrong.
He had a spark-love affair with the elven Princess Elvira in his youth.
Amir The Hero
Middle east good-looking warrior prince.
Age: 33 (prologue 18)
Eyes: Brown.
Style: Bodybuilder-shaped armor with a small red cape with the Royal logo.
His chest plate has the captain logo on the left chest. A star in a rhombus.
Personality:
The only one in the universe you can trust.
Goal:
To always stand up for the weak.
Background:
Amir is a refugee prince from a hot desert land called Sand-ah.
His kingdom and land were destroyed and raided by the evil cult of Humans called Ursanias.
Amir was 13 years old and taken as a trophy, but his ship sank, and Amir was washed up at the bay of King City with his captive Helga.
The old White King, The Fourth, took him in and gave him a good place as a prince, but Amir chose to be a Knight.
Amir will do whatever he can to not let his new home suffer the faith of Sand-Ah.
Globerg is the main villain.
Skin color. Dark brown-green.
Eyes: Pink.
Style: A human-sized Goblin. Hiding in a cape with a hood where his ears stick out.
He has a staff with Bunneh’s mother’s foot as a talisman.
Personality:
Evil, manipulating, and too smart for his own ego.
Can’t be trusted, not even by other Goblins.
Background:
Globerg became the next Goblin Shaman after the Goblin War by finding Bunneh’s Mother’s foot and extracting the magic.
Now he wants to know Bunnehs secret and use her power.
Goal:
More power and whatever chaos can provide to give him more power.
Helga is the only Ursanias on Yellowrod.
A buff innkeeper that can take care of herself.
Age: 40.
Eyes: Dark red.
Style: Farmer Ursanias.
Personality:
The only Ursanias on the island. She tries not to interfere too much with the kingdom and lives at her Inn as the last outpost before the Goblins Wasteland.
She dreams of the day when her kind will find her and bring her home. Or simply overtake this kingdom somehow.
Goal:
Whatever is best for her and gold might do the trick.
She is the head of the secret Rabbit trafficking and has recruited some unknown people to live the Ursanias way.
Magic:
The Ursanias have learned to soulbound with bears and get access to the destructive Red Magic by worshiping Ursa. The Red Magic is very dangerous and very addictive. The Ursanias are driven by selfish madness and will sacrifice all their love once to gain more for themselves.
Background:
The one that took Amir as a slave under the destruction of Sand-Ah and got washed up with him at King City.
She tried to take her rights as a feard Usanians but she was alone out of magic and there were no bears on Yellowrod.
The Elves are the main population and rulers of the entire world of Crea by the Elven High Queen, blessed by the Moon Dragon herself.
They are the keeper of the world's history and claim to know the secrets of life, death, magic, and all of the divines.
They are all born with the protective Moon Magic that gives them the power to bend the will of nature.
Humans respect and fear the presence of Elves and wish not to upset or make them uncomfortable. They want to be on their good side to learn from them.
Unlike Humans, they can not soulbound with other species but share a special bond with the non-magical Foxes.
The older they get, the more power and understanding they get from the Moon Magic, and they could live forever.
Moon Magic is used for positive life energy and mainly for protection or control of nature. Therefore the Elves usually live in the forest and try to avoid the wastelands where the Goblins live.
The daughter of the High Queen.
Eyes: Blue.
Hair: White, long, and loose but with a center merge.
Style: Silk rope and everything is light.
Her sleeves have pins looking like leaves in green glass.
Personality:
Never-ending care of her people and friends.
Goal: Save her people and help out the Human kingdom Yellowrod.
She is the Elven represented on Yellowrod and connected the worlds with her Moon Ship.
Every other attempt on sailing had only been a deadly catastrophe from or to Yellowrod.
She loves her people and does not fear making difficult decisions for the greater good.
The strongest and most bad-ass Elven Warrior ever.
He is the ultimate loyal backup you could ever have.
Goal
Keep Elvira and her allies safe. He takes no decision without her blessing and will not back off his mission of keeping her safe.
Do not test this dude. He is as strong and fast as any Elven warrior ever could be.
Too noble, too posh, with a too-long nose.
His hair is long and shining white.
Dressed in a purple robe with too many symbols.
Owner of the Elven Alchemist in King City.
And the one to write about Yellowrod to the Elven High Queen.
The Rabbits
The most important of all people are the Rabbits.
They carry the white magic and are the essence of life itself among us.
They are pure, innocent, and naive and will always help the needs of others before themselves.
But they are fragile and woundable.
A heartbroken Rabbit will turn its White Magic into devastating and destructive Dark Magic.
A Dark Rabbit will never use its magic but let it consume its will of life and seek solitude to die of sorrow.
That's what the Goblins are looking for because a Goblin Shaman can harvest the Rabbit's Dark Magic- and use it!
Rabbit Magic
The White Rabbit Magic is an extension of the Rabbit's good nature.
The magic is what life is supposed to be. It heals, creates, and keeps your sorrow away. It is the joy that keeps life worth living.
Rabbits and Humans can be soulbound. When that happens, the magic will multiply and the Human and the Rabbit will know of each other's feelings and together, they will make wonders.
Goblins are green skins with large heads, long pointy ears, and noses. Sized as Rabbits. with 4 fingers and toes only.
Eyes: Black.
Style: Leather rags with fur. Very primitive. Scars are common. Weapons and tools are primitive too. No shoes.
They are the world's troublemakers and always up to no good.
They manipulate, lie, and do whatever they can to never get bored. The Goblins newer plan ahead. They just do stuff to laugh off the outcome. They live to create chaos and have no regrets, and killing themselves in a spectacular silly way is common, just for a laugh.
Goblins have something that Humans desire: Gold. Goblins are excellent gold diggers and have strongholds to protect their mines. Original Goblins were dwellers and lived on minerals in the deep. But with time, they have adapted to surface life.
Goblins are natural warriors who will pick up any fight they can, but they are easily defeated unless they come in numbers.
Goblins tend to be the reason for turning Rabbits Dark by manipulating Humans.
Goblins are consumers of Dark Magic, and the more Dark Magic a Goblin gets, the more powerful it will be. Turning into a Goblin Shaman as final, and Shamans can use the magic.
Some powerful Shamans can grant other Goblins power with their magic, creating other Shamans or fighting strong Dark Goblins.
The Wolf's only concerns are about the world's balance. They are Draconis Lunae’s (The Moone Dragon) ground force and the necessary evil. They don’t pick a side, they fight for the balance and you do not wish to interfere with their will.
Wolves are the most powerful creatures in the world. They are the divines on earth. Feared by all.
Mostly the Wolves keep themselves isolated in the south of the island at Wolfs Mountain and they only hunt at the full moon and they hunt everything they find edible.
The Wolves get their magic and life source from the Moon. They share the Moon Magic with the Elves.
Wolves live in a strong hierarchy and are named after that:
Alpha, Beta, Charlie, Delta, Echo.
The kids are only called Pups until Alpha finds them grown up and suitable for a name and rank.
The male leader and the strongest of the wolves.
Alpha is short-sighted, and convincing him of thoughts other than his own is tough.
Whatever is wrong or right, no wolf does anything without his approval.
Mating inside the hierarchy is allowed but no one touches Beta.
The Wife to Alpha. She is the fastest and most lean of them all.
Beta has the closest connections to the Moon Dragon and the Moon Magic.
Beta is the rank of the most suitable mate for Alpha and the one to bless the pack with new strong pups.
The soldier, the tank, the brute, and the dumb.
Charlie is actually stronger than Alpha, but he dares not to challenge him and he does not own any leadership talent. He follows and does what is told.
Charlie is the rank of scout.
An old female Wolf with a scar over her nose. She is wise and one that Alpha knows he has to listen to.
Delta is the rank of knowledge and the one who brings wisdom to Alpha.
A young female that knows her place. But one day, she might be Beta.
Her tail is fluffier than the others.
The rank of Echo and below is not in Alpha’s concern, they are all the same to him, but he gives them names and ranks to feel a part of the pack.
A young boy Wolf by Alpha and Beta.
Very cute and curious.
The rank of Pup is just the pups. And they are all just pups until the day Alpha gives them a ranked name.
The Thieves, Assassins, and Mercenaries of the world but are loyal to the Elves and can be a surprising ally when you don’t expect it.
The main thing to notice about the Foxes is; They are 100% non-magical and can't be affected by magic at all. They can see magic; in some cases, hidden objects under magic may be invisible o them. Flying solid objects controlled by magic may hurt them, but don't trust it too much.
They are one big mixed family and every fox helps out every fox. It is common for the kids not exactly know who their parents are but all foxes treat them as if they were their own.
The Foxes are always ahead of everyone else and always out for an easy score.
Not to be mistaken with the Goblins, they wish for no chaos, only benefits for themselves.
Goblins and Foxes can easily hang out but that is only because the Foxes have some hidden plan for them.
Foxes hate when the Wolves show up. Then they know the fun is over and there are no benefits to gain.
The Foxes can sense trouble coming long away but are too curious to flee from it.
Ursa is doom.
Ursa is rage. She is the very force of destruction. Ursa has escaped the Divines' realms and entered the land of the living in her solid form.
In her solid form, Ursa is told to be a giant tall shadow bear monster. She is black with a black shadow fog aura and shining red eyes.
She is located on the isolated island of Yellowrod, where she sleeps in hibernation in the Goblin's mine.
Only the royals know about her and the Goblins, but they are too afraid to speak her name.
The Goblin Shaman's Dark Magic is the only thing that keeps her asleep.
Ursa's presence in the land of the living has given the Humans a unique power. They have discovered that the closest creation to Ursa is the bear, and with a blood sacrifice to Ursa, she will give you the power to soulbound with a bear. That combination will make you as strong as a Wolf and give you the destructive power of Red Magic.
But there are no bears at Yellowrod, so that is trouble elsewhere in the world of Crea. (Phew).
The Humans that worship Ursa are called Ursanias.
The Red magic that comes with their soulbounding makes them immune to pain, and they only seek selfish destruction and domains of everything. Not even Goblins get that mad. They seek some fun in the random chaos they create. But Ursanias... It is only selfish madness.
The divine over the divines, the goddess and protector of the dimensions. Moon Dragon is the counterforce to everything. She is the most powerful of all divines and the creator of many things. The realm of the divines is a mystery for all except for the Elves, that claim to understand it.
Even though The Moon Dragon is the most powerful, she is not the almighty creator. There is no almighty, only a balance between the cosmic powers divided between the divines that create life and magic.
The Moon Dragon works as a last resort and counterbalances to keep everything in balance.
The Elves have connections to her magic, and the Wolves are her ground forces to obey her will, but her favorite creation is The Goblins.
Some said that creations spawn out of a conflict or love between the other divines, and only The Moon Dragon can create out of her own will, which makes many wonder why she created the Goblins.
Unfortunately, no one really knows about the other divines because the Elves will not share their knowledge. They think it will only spread more chaos and war if the rest of the world knows. So they only teach about the Moon Dragon. Ursa, they can't hide because she is here in the realm of the living, but they try.
Martha is a Chicken
The poor chicken from Helga’s Inn.
She has a blue flower on her head.
Goal:
Staying alive and being a chicken.
Martha is somehow very important to Bunneh and might be the most important character or something.